For a distinct breed of science-fiction enthusiast, the revelation of Exodus stood as the biggest moment from a major gaming awards ceremony. It's worth noting, those very fans could have missed grasped its full implications during the initial showcase.
Exodus, the debut title from a recently established studio filled with former talent from a renowned RPG developer, was initially announced a couple of years prior. At the latest event, the development team provided an targeted release window of 2027, accompanied by a fast-paced trailer. Prior to this showcase, the studio's leadership discussed some of the authentic scientific theories that serve as the basis for the game's universe: time dilation, human augmentation, and interstellar colonization. These are all appropriately complex ideas, which are notoriously challenging to communicate in a brief, marketing-driven trailer.
“I would have preferred some of those innovative and new ideas were highlighted in the trailer. My takeaway was ‘standard man in space,’” wrote one viewer. Another responded, “The vibe I got was ‘we have a well-known space opera RPG at home.’” Reactions in fan hubs were equally varied.
The trailer's strategy clearly is logical from a marketing standpoint. When striving to make an impact during a marathon barrage of game announcements, what is more marketable: A group contemplating the complexities of relativity? Or massive robots combusting while more war machines emit energy beams from their faces? However, in choosing visual bombast, the developers omitted to include the subtler details that make Exodus one of the more promising scientifically rigorous games coming soon. Let's delve deeper.
Does Exodus feature aliens? No. It depends. Consider that image near the opening of the trailer, featuring a being with gray-blue skin and metal components integrated into their body. That was definitely an alien, right? Ultimately hinges on your perspective regarding one of the game's core existential inquiries: If you applied incremental change logic to the human DNA, is what results still humanity?
“We want the Celestials... for a player that isn't spend considerable amounts of time into learning the lore, to still understand the fundamental idea that they're transhuman descendants, recognize that they’re an antagonist you have to deal with... But also, ultimately, make sure it's engaging and that they're impressive and that they function effectively to fight against,” explained the studio's general manager.
Comprehending how these otherworldly beings aren't technically aliens requires grappling with immense expanses of both space and temporal progression. Time dilation — the Einsteinian theory that time moves slower for faster-moving objects — is an fundamental core tenet of Exodus’ fictional framework. Here are the fundamentals: Humanity abandons a depleted Earth in the 23rd century for a distant corner of the Milky Way. Due to time dilation, some human travelers arrive centuries before others. Those pioneers extensively engineered their genetic sequences and assumed the “Celestial” moniker.
“There’s multiple tiers of evolution. The people who got to the Centauri cluster first... had many thousands of years of evolution into the Celestials... They really see unaltered humans as sort of unevolved, lesser, not really worthy for the higher tiers of society,” stated the game's story head.
Exodus is set approximately 40,000 years in the future. Reflect on that timeframe — that's essentially all of human civilization multiplied ten times over. Now imagine what humans would evolve into if they spent ten entire human histories mastering the boundaries of genetic manipulation. You would not possibly perceive the end product as human. You might certainly believe you're observing an alien. The scariest strain of Celestial, known as the Mara-Yama, can assume various forms. Some possess fangs and blades and stand towering tall. Others are protected in exoskeletons. According to expanded universe lore, when Mara-Yama travel between stars, their physical forms can break down into little more than a mass of tissue attached to a head.
Between the detonations, energy weapons, and war beasts, you might have noticed snippets of advanced technology in the trailer. The protagonist, Jun Aslan, uses a shiny machine that produces a violet glow. A spaceship accelerates into a portal and disappears at relativistic velocity. This all seems past human achievement, the kind of tech ascribed to a highly advanced civilization. Yet, these are further examples of wonders that seem alien but are ultimately derived in mankind's own evolution.
Beyond the core development team, the Exodus canon is being crafted by what the narrative lead called a duo of “literary legends.” One celebrated author has already published a doorstopper novel set in the universe, with another planned, while another prolific writer has written a series of short stories. Incorporating such respected science-fiction writers into the project years before the game's release has enabled the studio to develop a rich fictional universe as a framework for the game.
“It was really a collaborative effort. We had set some parameters, and working with him, he would have ideas... and we would work to see how they all integrated... With someone of that caliber, you don't want to constrain him. You want to give him creative freedom,” the narrative director said of the collaboration.
One interesting scene shows Jun seemingly manipulate the ground beneath him, forming stone into a makeshift bridge. This material, called livestone, reacts to mental impulses from Celestials or Uranic humans — descendants of later human arrivals who were allowed limited technologies by the Celestials. Since Jun shows this ability, one might wonder about his nature.
“Jun's not technically a Uranic human... Jun is sort of a modified version, for want of a better term,” clarified the writer, stating that the ability to interface with Celestial technology is a “important element of the game.”
The vast scale of the Exodus setting — both in distance and the timeline — means there is plenty of room for various stories to coexist, using the same core lore without causing contradiction.
Although Exodus has been publicly known for a couple of years and isn't releasing, several stories have already been told within its universe. The first major novel delves into the connection between a Uranic human and a woman whose ship arrived an aeon later than planned, making Celestials utterly alien to her experience. An episode of a television series recounts a heartbreaking story about a father pursuing his daughter across star systems, with time dilation causing devastating effects on their family; by the time he finds her, she has aged many years.
The game itself is centered on “Jun’s story,” set on the planet Lidon — a world primarily abdicated by Celestials that has become a bastion. A technological virus known as “the Rot” has begun corroding everything, including essential life support systems, and Jun must master his unusual powers to {find a solution|stop
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